Stores pull games. Platforms shut down. ROM-20 writes real games to Solana, block by block, where no one can pull them. Trade the coin to write the game. At 100 % it unlocks. Burn the coin to own a numbered copy.
Scroll to bootA license runs out and the store pulls the game. A publisher switches it off. A whole platform closes. Each time, players lose games they paid for.
Game over
ROM-20 writes the game itself to Solana, byte by byte. When the last block lands, the game is part of the chain. There is no store to pull it from and no switch to turn it off.
Each game has its own coin on pump.fun. The creator of the coin is a pot on chain, not a person. Every trade pays fees into the pot, and the pot writes the next blocks of the game.
Rough figures. At 100 % the game unlocks for everyone.
A game goes on chain in blocks of 3,840 bytes, one block per transaction. One Merkle root seals the full game. Your browser checks each page against that root before the game starts.
Burn the coin of a game to get a numbered copy. Copy #1 costs the least. Each copy after it costs more. Resell your copy, or keep it forever.
The game runs from the chain, in your browser. Nothing to install. Try it here: tap the screen or press A to jump.